My name is Michał Zembroń. I have always loved games and I was interested in how they were made.
As soon as I started learning game development, I noticed how much fun it gives me and I focused on this, although during my studies I did various projects in many programming languages - larger projects mainly based on C#, Python and Java (including mobile apps in Android Studio), but also got to know C and C++. Currently, I create games based on the Unity engine in C#, although as part of my master's thesis I also worked in the following engines: Godot (GDScript), Unreal Engine (Blueprints system) and Flax Engine (C#).
I graduated from engineering and master's studies at the University of Zielona Góra in the field of Computer Science.
This page is my portfolio, in which I will post all kinds of projects I have done :)
Idle/Clicker game made with Unity.
Solitaire, but as simple as possible. Made with Unity.
Benchmarked Unity, Unreal Engine, Godot and Flax as part of my master's thesis.
Offline Website Software